# Struct rand_distr::UnitSphere [−][src]

pub struct UnitSphere;

## Expand description

Samples uniformly from the surface of the unit sphere in three dimensions.

Implemented via a method by Marsaglia^{1}.

# Example

use rand_distr::{UnitSphere, Distribution}; let v: [f64; 3] = UnitSphere.sample(&mut rand::thread_rng()); println!("{:?} is from the unit sphere surface.", v)

Marsaglia, George (1972).

*Choosing a Point from the Surface of a Sphere.*Ann. Math. Statist. 43, no. 2, 645–646. ↩

## Trait Implementations

Generate a random value of `T`

, using `rng`

as the source of randomness.

#### fn sample_iter<R>(self, rng: R) -> DistIter<Self, R, T>ⓘ where

R: Rng,

#### fn sample_iter<R>(self, rng: R) -> DistIter<Self, R, T>ⓘ where

R: Rng,

Create an iterator that generates random values of `T`

, using `rng`

as
the source of randomness. Read more

## Auto Trait Implementations

### impl RefUnwindSafe for UnitSphere

### impl Send for UnitSphere

### impl Sync for UnitSphere

### impl Unpin for UnitSphere

### impl UnwindSafe for UnitSphere

## Blanket Implementations

Mutably borrows from an owned value. Read more