Getting Started

Lets kick things off with an example (playground link):

# extern crate rand;

// import commonly used items from the prelude:
use rand::prelude::*;

fn main() {
    // We can use random() immediately. It can produce values of many common types:
    let x: u8 = random();
    println!("{}", x);

    if random() { // generates a boolean

    // If we want to be a bit more explicit (and a little more efficient) we can
    // make a handle to the thread-local generator:
    let mut rng = thread_rng();
    if rng.gen() { // random bool
        let x: f64 = rng.gen(); // random number in range [0, 1)
        let y = rng.gen_range(-10.0, 10.0);
        println!("x is: {}", x);
        println!("y is: {}", y);
        println!("Number from 0 to 9: {}", rng.gen_range(0, 10));
    // Sometimes it's useful to use distributions directly:
    let distr = rand::distributions::Uniform::new_inclusive(1, 100);
    let mut nums = [0i32; 3];
    for x in &mut nums {
        *x = rng.sample(distr);
    println!("Some numbers: {:?}", nums);
    // We can also interact with iterators and slices:
    let arrows_iter = "➡⬈⬆⬉⬅⬋⬇⬊".chars();
    println!("Lets go in this direction: {}", arrows_iter.choose(&mut rng).unwrap());
    let mut nums = [1, 2, 3, 4, 5];
    nums.shuffle(&mut rng);
    println!("I shuffled my {:?}", nums);

The first thing you may have noticed is that we imported everything from the prelude. This is the lazy way to use rand, and like the standard library's prelude, only imports the most common items. If you don't wish to use the prelude, remember to import the Rng trait!

The Rand library automatically initialises a secure, thread-local generator on demand. This can be accessed via the thread_rng and random functions. For more on this topic, see Random generators.

While the random function can only sample values in a Standard (type-dependent) manner, thread_rng gives you a handle to a generator. All generators implement the Rng trait, which provides the gen, gen_range and sample methods used above.

Rand provides functionality on iterators and slices via two more traits, IteratorRandom and SliceRandom.